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- What's New
- by Jason Whong
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- What is new? New comes from the Latin adjective "novus", which could be
- used after a Latin noun to denote that something was new. It probably
- has some Greek roots, too. But I don't speak Greek. If you're American,
- you'll find this word on the $1 bill.But enough about money - Let's get
- down to the nitty gritty - what's Novus at Ambrosia Software?
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- Mars Rising 1.0.1 testing
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- That's right, Mars Rising 1.0.1 is in beta testing right now, and should be released Real Soon Now. The new
- version supports InputSprockets, so you'll be able to use a whole mess of joysticks without worrying about
- arcane hardware configuration. You'll even be able to use the mouse as a controller!
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- Additionally, the release fixes a resolution-switching bug. More details about this in David Dunham's Eeek! A
- Bug piece later in the issue. All in all, it looks like it will be a pretty important update.
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- Override this!
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- Override is progressing smoothly. For those that haven't read the AT in a while, Override is our forthcoming
- followup to Matt Burch's fantastic Escape Velocity. The underpinnings of the game will be similar, with
- enhancements to the EV engine made by Matt Burch himself. The scenario, however, should be one of the most
- immersive scenarios ever made. John Cook, our accounting person and office manager, is completely addicted
- to the alpha version. If it passes the Cook test, you know it has to be good.
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- An interview with Peter Cartwright, the boffin responsible for this part of the game, can be found later in this
- issue. Too bad he didn't send us a picture for all of the women to ogle.
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- Cythera details
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- Cythera is now in its second beta release. We've been expanding the world of Cythera to make the game much
- more fun, and it looks like the changes are starting to pay off. The testers seem pleased with the latest beta, and
- hopefully this means that we're that much closer to a release. But all new additions require testing, so it may be
- just a little longer.
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- You'll find some nice screenshots later in this issue.
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- Network_Tool
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- Matt Slot has been busy chugging away on our Network_Tool API. An API is a building block of code which
- can be used to quickly add functionality to a program. To the developer, this networking API is great news
- because it makes development of network games that much easier, slicing development time. That means that
- networkable games can show up faster for the gamers.
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- Network_Tool will be in the foundation for many of our forthcoming games. This is a Very Good Thing.
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- Spinoff_list
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- James Tolchard has set up an e-mail list for discussion Ambrosia-related and other topics. To join, drop a note to
- Majordomo@tom.forfree.at, with "Subscribe spinoff" (without quotes) in the body of the message.
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- New UK Mirror!
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- Tim Dunton at Always Apple has set up an official Ambrosia Software mirror at
- ftp://ftp.alwaysapple.co.uk/ambrosia/. If you're in Europe, and want to download Ambrosia's
- products more quickly, please use this site for all of your downloads. Also, Always Apple is a great web site as
- well. Tim's a great guy, and we're thrilled to be working with him.
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- Ambrosia Marketing Survey
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- We've recently posted the Ambrosia Marketing survey. Check out
- http://www.AmbrosiaSW.com/New/survey.html and tell us a little bit about yourself. Leave your e-mail
- address for a chance to win a free Ambrosia game. We will not use the e-mail addresses for any other purpose.
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- What's New is New!
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- After a brainstorming session in the company Hummer, Andrew and I decided that our What's New page was
- not informative enough. So, we've added some more info to the page - The products and their latest version
- numbers, the status of projects currently in development, and other important info.
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